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BF3 vs. MW3

+3
Virtuosity
Killbox
maX!ma
7 posters

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1BF3 vs. MW3 Empty BF3 vs. MW3 Tue Nov 22, 2011 10:18 am

maX!ma

maX!ma
Quake Live Member
Quake Live Member

Which do you think is better. Personally. I dislike the new COD:MW3 game. I haven't tried BF3 yet. But from what i heard, BF3 has a more realistic gameplay than MW3

http://www.pwpclan.org

2BF3 vs. MW3 Empty Re: BF3 vs. MW3 Tue Nov 22, 2011 12:33 pm

Killbox

Killbox
Quake III Member
Quake III Member

I cant stand MW3. It's poopy, I had a way better time with BF3. I dunno, MW3 it just feels sloppy....really sloppy.

3BF3 vs. MW3 Empty Re: BF3 vs. MW3 Tue Nov 22, 2011 5:10 pm

Virtuosity

Virtuosity
Leader
Leader

Yeah looks like BF3 wins this battle between the two. I only have heard people complain how bad MW3 has been and BF3 is just so badass. You can drive tanks, helicopters, quads, etc. Plus I heard you level up faster now so it isn't such a pain.

I doubt our military had to have a killing spree first to be able to use a helicopter.

4BF3 vs. MW3 Empty Re: BF3 vs. MW3 Tue Nov 22, 2011 7:10 pm

Merky

Merky
Im here fairly often!

BF3 = Teamwork
MW3 = Solo

BF3 = Totally new game
MW3 = MW2+


You can solo in BF3, but if you have a bad team and expect to carry for the win you are sorely mistaken.

BF3 is far more realistic and is not a twitchy shooter whereas MW3 is. In BF3 you have to take time to aim and control your shots, for example if you are sniping accross the map you must take into account gravity, which makes the bullet drop, and the time it takes for the bullet to land so if a target is on the move it is extremely difficult to snipe them if you are 800 meters away. Whereas with MW3 you can pretty much twitch your mouse and quickscope somebody. Not saying it's easy, but its easier.

Oh yeah, BF3s graphics are far superior as well as the physics of blowing up buildings and piloting/driving vehicles.


http://www.hsclan.co.nr

5BF3 vs. MW3 Empty Re: BF3 vs. MW3 Tue Nov 22, 2011 10:09 pm

T@D

T@D
*pWp*Founder*
*pWp*Founder*

I still don't get the "mw2+" or "mw2.5".....it's a completely different game. No question a different feel, new game modes, new objectives, new maps, new weapons, new perks, and ridiculously better graphics then mw2. I thik people hear the "mw2.5" and just regurgitate it with out any real thought. "everyone hates number 1".


I can only talk about bf3 from my short time playing in MP during the beta/prelaunch. I do agree it has more of a realistic "feel" to it..... but aside from that, I didn't personally care for what I saw. Again, I can't say how the game is as a whole... but playing the beta was pretty much snipe, or be sniped. Mw3 has snipers as well, but I can say out of the 13 hours I have played they are few and far between....and quick scoping is all but a dead art. Out of the 1000 deaths I have, maybe....maybe 4 were from quick scopers.

Here's almost an exact replay of what I personally saw on bf3.....



Nothing but staying low, staying far...ans sniping. Now, I assume not everyone has experienced that.... but I sure did...and the person in that video seems to play that way as well. Leading me to believe it is more typical to see that type of game play then not. Although, I may be wrong.

I'd love to own bf3...but I can afford it. My 1st cod game was 1...then 2, then 4, then mw2, bo, and now mw3. I can see a complete difference in every game. Some good changes, some bad. But I enjoy the franchise personally.

I do agree mw3 (at least in the game types I play) is more of a solo game. Granted, I always play team minded...which is typically why I do good. I prefer that option though. I want to be able to load a game...not worry if I win or lose or if my team sucks.......and still do well. If I end with a 3:1 krd, I'm content...even if my team loses. Some games I do really bad, some games I do great. Either way, I don't have to depend on anyone to play. I join, play, leave.


As far as graphics....unless bf3's changed dramatically....I don't see one that much better then the other. Both are good. But neither stand up near the graphics of MoH.

Granted, MoH had shit game play...although great maps.

http://www.pwpclan.org

6BF3 vs. MW3 Empty Re: BF3 vs. MW3 Wed Nov 23, 2011 12:25 am

Killbox

Killbox
Quake III Member
Quake III Member

The campaign is great, don't get me wrong. I just hate the Multiplayer...it's so luggy, and sloppy and complicated, and this and that. I like Call of Duty too..but..I just..can't stand it. It's so..."unorganized".

7BF3 vs. MW3 Empty Re: BF3 vs. MW3 Wed Nov 23, 2011 12:27 am

Killbox

Killbox
Quake III Member
Quake III Member

And as for BF3, not everyone sits back and snipes. It's a Objective based game. You're not gonna win if you're chillin' back and sniping. In the end it's the guys who charge in and stuff who get the win. Regardless the camping isn't as bad as that video portrays.

8BF3 vs. MW3 Empty Re: BF3 vs. MW3 Wed Nov 23, 2011 5:37 am

Merky

Merky
Im here fairly often!

The beta was an extremely poor example of the game. The one map they let you play was the one map in the game that doesn't have vehicles. All the people testing it probably came form games like cod and were sniping. That doesn't happen in the real game, very few people play recon. I think you should attempt to turn MoH and BF3's settings onto the maximum there is a significant difference in both of them. But even at lower settings there is still a significant difference.

http://www.hsclan.co.nr

9BF3 vs. MW3 Empty Re: BF3 vs. MW3 Wed Nov 23, 2011 1:31 pm

Virtuosity

Virtuosity
Leader
Leader

Oops I meant MW3 has nice graphics. Only thing is they aren't realistic, most of their textures are shiny.

Jeff BF3 isn't sniper crazy, the beta probably was but the final game is actually a lot different.

10BF3 vs. MW3 Empty Re: BF3 vs. MW3 Fri Nov 25, 2011 9:40 pm

T@D

T@D
*pWp*Founder*
*pWp*Founder*

Ok, black friday sale on BF3 was $30.....and Kill and I got it Smile

I'll play some tonight with him and we can have an opinion by people who own both games. I'll try to be as objective as I can. But this way, to me, my opinion will be more validated.


Smile

http://www.pwpclan.org

11BF3 vs. MW3 Empty Re: BF3 vs. MW3 Fri Nov 25, 2011 11:41 pm

Virtuosity

Virtuosity
Leader
Leader

I want to get it but I don't know Chelsea is already annoyed that I buy/play games plus I waste my money on stuff Sad

12BF3 vs. MW3 Empty Re: BF3 vs. MW3 Sat Nov 26, 2011 12:37 am

Merky

Merky
Im here fairly often!

Give battlefield a while, it isn't a game you can jump into and rape shit. Not at all.

http://www.hsclan.co.nr

13BF3 vs. MW3 Empty Re: BF3 vs. MW3 Sat Nov 26, 2011 2:57 pm

T@D

T@D
*pWp*Founder*
*pWp*Founder*

I don't think the more I play will change my opinions really. My comparison isn't based on how well i play, but on the games themselves.

BF3: Time played - 4 hours MW3 12 hours

(The pros and cons were easier to do based on BF3, and not both....to keep it relativity short)

Graphics/maps
Pros

Lighting is almost perfect. As are shadows. Textures are clean and crisp in all parts of the maps. The graphic realism is much better then MW3.....but the difference when it comes to game play is nominal.

Maps are all well made. Mostly large maps. The best thing I have found is the map interaction. Unlike CoD, almost every map element is able to be interacted with. You can blow holes through walls, destroy bridges, take out trees, ect. There are some map elements that can not be altered, but for the most part the map at the beginning of the match can end up looking almost completely different then at the end.

Maps do not typically have a "defined" edge by being blocked off. You will receive a warning when you cross a line "outside of the map". But not having a set boundary seems to mentally extend the map sizes farther, giving them even a larger, more realistic, feel then they actually have.

Choice of spawn points in some game types including spawning near "friends" and at times, inside vehicles

Many indicators of where your team is and your teams vehicles. It is easy to group up and stay together in almost every map. Also easy to see if your team is concentrating on a specific area so you can get there to help fairly fast.

Cons:

Finding the enemy in large maps can take longer, sometimes making for slower game play at times.

Having the ability to destroy portions/walls in the map, you are sometimes limited when trying to take cover. Although that makes it more realistic, it can be frustrating at times when you have people randomly shooting with tanks, not knowing where you are, bring you out into the open while you are trying to be tactical.

Choosing a spawn point that is "under attack" in some game types can cause spawn frags often. Quite a few occasions I would not even be alive long enough to see where I am.

Enemy indicators are hard to see at times. The CoD top left corner map system seems easier to use then the bottom left map system in BF3. Especially with the UAV/Advanced UAV perks that assist the team on enemy locations.

Although the lighting is realistic, to an extent the reflections and "blinding lighting" is a bit over done. Even though it is realistic to lose a jet in the sun, the amount of time is over compensated for. Too much emphasis on the realistic lighting for a video game. The laser sight blinding is a realistic concept and a nice addition....but the application is really unrealistic. The chances of a small laser blinding you from across the map is slim to none. The laser would have to be in a area smaller then 1 inch to be effective, yet it seems as long as its "close" to you, you get blinded.

There is a graphic glitch that you can prone yourself into a wall partly. Only leaving your head and chest visible making you a smaller target. I saw that at least 10 times or more in every game. That is a major issue that needs to be fixed. Also, you can see weapons glitch through walls. I killed/was killed many times due to "knowing" someones location through a wall.

Game Play:

Pros:

Weapons have a better sound and more realistic feel. Ambient sound is better as well.

The ability to level up and alter weapons as you progress.

No real such thing as "noob tubers" in any match. Rocket launchers in BF3 as essential weapons needed in every map, where as MW3 they become a complete annoyance in most maps.

Realistic bullet trajectory. You must get a feel for distance shooting or you don't stand a chance of hitting anything.

Team help is important. You can be healed, have ammo refills, and repair vehicles on the go.

Class changes are easy and can do after each death.

The ability to use multiple vehicles in almost every map, and a huge variety. Many vehicles are used best with more then 1 person, and there are also transport vehicles to help bring your team to the action.

The action is more intense. Although the map size may make for less action at times, the action you do see is much more intense. Many more variables and many more large scale fights....making for great battles.


Cons:

No real "kill streaks". Although it is nice to be able to use vehicles with out kill streaks, there are some people who camp the vehicles, limiting the time others can use them. It isn't as rewarding personally to have a large KDR, where MW3 awards you the better you do. Although in real life there's no "perks".... having incentive gives personal goals that to me, add to the game.

Vehicles are not easy to master. This is not really a "con" per-say....but it can get frustrating at times trying to fly a jet/copter and finding yourself on the ground faster then you took off. Although again, maybe realistic, I think the game should offer "flight training" offline to be able to better learn air vehicles.

My biggest "con". Unrealistic kills. This can go either way for each game, because they both have issues. I don't think it is something that can ever be "perfected".... but I found more unrealistic kills on BF3 then MW3. Examples: Knowing a guy was in a hallway, I prone crawled to the door. He did not see me at all, I fired a rocket directly into him....he was hit, turned, show 3 shots and I was dead. He was not. I hit about 5 people with direct rockets, 1 died. Grenades seem to have more power then RPG's at times. Example 2: Saw a enemies knee glitch through a wall, prowned to him, shot hit knee clearly in the open, got 3 hit markers...he stood up, came from behind the wall and I shot 2 into his chest. All acknowledged with hit markers...he shot 2 times and (I assume) was awarded the head shot. Example 3: Happened on a few occasions, while sniping....got a bead on someone and shot 3-5 times with hit markers, no kill. Although it seems that if that is the game play across the board, it is still a level playing field to an extent.

Leveling is slow and the results of leveling are not as awarding. Weapon upgrades are existent, but less extensive. You don't have the same feel of "creating" a character as much as just adding to a predetermined class. The customization in BF3 pales in comparison to CoD in general. CoD seems more aimed at the abilities to "create"

Limited game styles. CoD has seemed to put less effort into the maps then BF3, but BF3 has limited game types in comparison. Although the styles they do offer are well thought out, the lack of variety is disappointing.

Many more snipers in BF3 then MW3. Although there is no "camping" really. Snipers are a large and needed class in the game, so the is't not as large of an issue then in MW3



All in all..... it isn't really possible to compare the 2 games head-to-head. Although they may be in the same genre, they are completely different games in almost every aspect. CoD is more aimed for the "new" gamer as BF3 is geared more to the skilled players. CoD is more set as a solo/close quartered game as BF3 is a team based/large map game. It is easier to get frustrated in BF3 due to team dependence where in CoD you can have great games and still lose almost every time.

I enjoy both, but prefer MW3 as far as game play. Even though the maps pale in comparison, they are easier to learn and master. The limited size creates more of a "run and gun" style that is non stop action. However, if you are more tactical minded, BF3 is superior by far. BF3 is more thought based and MW3 is more spray and pray at times.

I think the customizable portion of MW3 is infinitly above BF3, the battle logs page adds quite a bit. It seems the same idea as CoD's Elite service, but is free...also is available with PC, as where Elite is not.

I will continue to play and enjoy both, but know that the mind set prior to picking which to play is different. Both games have their pro's and cons, but both are well made an exceptional games. The differences or lacking of each is made up with the other.

Just comes down to picking. I don't think you can go wrong either way.






http://www.pwpclan.org

14BF3 vs. MW3 Empty Re: BF3 vs. MW3 Sun Nov 27, 2011 2:18 am

Virtuosity

Virtuosity
Leader
Leader

T@D wrote: I killed/was killed many times due to "knowing" someones location through a wall.

I think the correct term for this is wall hack...

Cheater Suspect

15BF3 vs. MW3 Empty Re: BF3 vs. MW3 Sun Nov 27, 2011 2:39 pm

Killbox

Killbox
Quake III Member
Quake III Member

Nah, he was in the wall. Lol. Razz But...for real...we need other peoples to play with us. Smile

16BF3 vs. MW3 Empty Re: BF3 vs. MW3 Sun Nov 27, 2011 3:50 pm

NO DATA

NO DATA
Quake Live Member
Quake Live Member

I'm good, I had fps lag in Black Ops, so I'm fairly certain I will in this too..

Unless you guys get it for the 360, then I might get it..

17BF3 vs. MW3 Empty Re: BF3 vs. MW3 Sun Nov 27, 2011 3:58 pm

Killbox

Killbox
Quake III Member
Quake III Member

PEECEE AM GOD

18BF3 vs. MW3 Empty Re: BF3 vs. MW3 Sun Nov 27, 2011 4:05 pm

Virtuosity

Virtuosity
Leader
Leader

Yeah my computer will struggle with the game. I know I can run it but my computer gets hot fast. I need to buy a desktop.

19BF3 vs. MW3 Empty Re: BF3 vs. MW3 Sun Nov 27, 2011 8:54 pm

NO DATA

NO DATA
Quake Live Member
Quake Live Member

Killbox wrote:PEECEE AM GOD
If you're PC is "God," then does that mean it doesn't exist(by an Atheist's views, anyway..)?

20BF3 vs. MW3 Empty Re: BF3 vs. MW3 Sun Nov 27, 2011 9:28 pm

T@D

T@D
*pWp*Founder*
*pWp*Founder*

Semantics....

http://www.pwpclan.org

21BF3 vs. MW3 Empty Re: BF3 vs. MW3 Mon Nov 28, 2011 9:03 am

maX!ma

maX!ma
Quake Live Member
Quake Live Member

i still wanna see tad get an 360 ;D

http://www.pwpclan.org

22BF3 vs. MW3 Empty Re: BF3 vs. MW3 Mon Nov 28, 2011 9:42 am

T@D

T@D
*pWp*Founder*
*pWp*Founder*

Send me one....


As far as the topic... I have been playing a lot more. I am getting a better feel for the game, but I still personally prefer MW3.

The teams are balanced with class types, but I would have to say 80% of my deaths are from snipers. It's fairly rare for me to see people in MW sit in one spot and snipe, where in BF3 it's fairly common to see people sit and snipe the whole game. Granted both teams having an equal amount of people that play that way makes it "fair"..... but there is no doubt the game is more camp/snipe driven then MW.

I still like the run-and-gun CQB style of MW. Although it has been fun locating my teams best sniper and dropping ammo near him and watching his points soar. I always play team minded, but it is more fun to be tactical in BF3.......It is just much more of a campy game.

http://www.pwpclan.org

23BF3 vs. MW3 Empty Re: BF3 vs. MW3 Mon Nov 28, 2011 10:25 am

maX!ma

maX!ma
Quake Live Member
Quake Live Member

i might take you up on that. let me see what i make in my next 2 paychecks. and i'll make this my xmas present to you for all the shit you've done for me and the times you actually stayed by me when i was a complete immature kid ;D

http://www.pwpclan.org

24BF3 vs. MW3 Empty Re: BF3 vs. MW3 Mon Nov 28, 2011 12:22 pm

T@D

T@D
*pWp*Founder*
*pWp*Founder*

In that case, I'll need a PS3 as well...




Wink

http://www.pwpclan.org

25BF3 vs. MW3 Empty Re: BF3 vs. MW3 Mon Nov 28, 2011 12:31 pm

maX!ma

maX!ma
Quake Live Member
Quake Live Member

ps3 imo. sucks Razz so xbox it is

http://www.pwpclan.org

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